Hidden urban rivers / How to reveal the invisible ?

30 April 2015

Testing fluorescence with uv light!

From these tests i went away from phosphorescence (which i used before) because as it stores luminosity instead of reflecting it therefore it is delayed, which isn't accurate when you want your graphic to dynamically interact with a torch. Plus, phosphorecence is only green (which i dont like because too alien-like) whereas fluorescence has a lot more color range.




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